tag:blogger.com,1999:blog-7150649422744296369.post7874836228514338893..comments2023-12-23T02:17:12.549-08:00Comments on Quest for Fun!: Four Point OhGary Rayhttp://www.blogger.com/profile/11897166491600280320noreply@blogger.comBlogger2125tag:blogger.com,1999:blog-7150649422744296369.post-32719604798526387072007-08-25T12:11:00.000-07:002007-08-25T12:11:00.000-07:00A lot of those ideas sound ok, but the devil, as a...A lot of those ideas sound ok, but the devil, as always, is in the details. How they go about implementing everything is going to make all the difference. <BR/><BR/>I think the video game comparison is apt, and I've used it before to describe D&D 3.0/3.5 in a critical way. It seems like much of the design has been influenced by computer RPGs. The problem is that computer RPGs are optimized for the computer, not pen & paper. If I want to play that kind of RPG, I'll play it on a computer.Fulminatahttps://www.blogger.com/profile/14332824290977548527noreply@blogger.comtag:blogger.com,1999:blog-7150649422744296369.post-36450327139040032842007-08-25T10:30:00.000-07:002007-08-25T10:30:00.000-07:00Plus, from what Chris Perkins was saying at Gencon...Plus, from what Chris Perkins was saying at Gencon, there will be Basic D&D. This one will be more in line with Moldvay in that you get more than a couple adventures out of it. I don't see it getting much talk just now, but that's understandable as the core books are the thing.<BR/><BR/>But, this basic thing could attract new gamers the way the old one did if done right.<BR/><BR/>Plus, I really like the cover art on the core books. Has an old school feel to me.<BR/><BR/>All in all, I like what I'm hearing from the Wizards so far.<BR/><BR/>DonAnonymousnoreply@blogger.com